You're not a hero with a gun. You are the gun: a polygon that grows a new turret at every corner, then has to stay alive while the swarm tries to chew those corners off.

A top-down survivors-like on an endless dark grid. You only steer. Vertices track the nearest ship and fire on their own — points, lines, triangles, boomerangs, ricochets, saws, a freeze-bomb hourglass, a ring that shields the whole tree. Pick up shards, grow, merge matching guns into the next shape. Survive the kill quota, beat the elite, open the chest. Repeat until nothing is left of you.

Features

  • Auto-fire from every vertex; each shape is a different weapon
  • Merge to evolve — leftovers hang off as a turret tree, no hard cap on corners
  • Waves are a kill quota, then a giant elite (triangle, hex, or burrowing worm)
  • After each elite: a chest with three equal-power cards — pick a style, not a must-take
  • Red / green / blue hex facets drop in-run and feed a talent map between runs
  • Flat geometry on a void grid. No blood, no pixel vampire, no character with a face

Controls

  • Move: WASD or arrow keys
  • Touch: virtual stick
  • Aim and fire: automatic
  • Chest / talents: click or tap

Languages

English and Russian, switchable in the menu.

Credits

  • Game — NotGoodViktor
  • Music — Galactic Temple by yd (CC0)
  • Sounds — Kenney Digital Audio, Kenney Interface Sounds (CC0)
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorNotGoodViktor

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